Here are the prices for NVIDIA’s GTX 1080 and GTX 1070 Founder’s Edition
The prices for NVIDIA GeForce GTX 1080 and GTX 1070 Founder’s Edition are out in the Philippines! GTX1080 in both reference variants come with an MSRP of Php 27,547.41 (599 USD) while the Founder’s edition will be available for Php 32,150.85 (699 USD). The “regular” GTX 1070, on the other hand, will be for Php 17,429.83 (379 USD) and the reference card a.k.a. Founder’s Edition will have an SRP of Php 20,697.97 (450 USD).
Why get them though? The new GeForce GTX 1080 comes with NVIDIA’s new Pascal GPU architecture. Also, NVIDIA features 5 new marvels of Pascal for the gaming front which includes the following:
- NVIDIA Pascal™Architecture
- 16nm FinFET
- Simultaneous multi-projection
The Pascal based GP 014 GTX 1080 comes with 2570 CUDA cores running 1607Mhz with a Boost clock of 1733Mhz. The card comes with 8GB of GDDR5X memory at 2500Mhz. The GTX1080 is recorded to reach an overclock of well over 2000Mhz under the new reference cooler going around 67°C, boasting the highest clock rates versus last generation’s models which hit around 1000Mhz. The new GPUs support DirectX 12 (12_1), OpenGL 4.5, while display options include three DisplayPort 1.4, one HDMI 2.0b, and a Dual-Link DVI connector. The reference GTX1080 is powered off a single PCI-e power connector, the rating for 180W. The new SLI connector dubbed SLI HB (high-bandwidth) uses both SLI fingers, allowing maximum bandwidth utilization.
According to NVIDIA, the GTX 1080 is faster than GTX 980 SLI config, even going double the speed vs Titan X. The GTX 1080 shows an 80% increased performance compared to the GTX980 in The Witcher III, 90% more in the Rise of the Tomb Raider and around 200% more in VR applications.
As for the display resolution, NVIDIA has refined the technology, improving performance and handling of more complex display scenarios. With the new Pascal GPUs, NVIDIA allows a better method of adjusting the output image display using simultaneous multi-projection, all while saving up on processing power wherein developers may render images outside of the visual focus area for better performance. Say goodbye to unnatural fields of view!
Then finally there’s Ansel: a tool and API coming soon to games with features that allow end-users, gamers, professionals and specialists to create highly-personalized images and footages, whether they’d be for streaming and game footage, or in-game photography and movies. The Ansel comes with the following:
- Free Camera – Compose your shot anywhere, from any angle.
- Post-Process Filters – Adjust the look and mood of your favorite games.
- EXR Capture – Capture in the highest color spectrum for HDR images.
- Super Resolution – Capture every detail with the highest-resolution images.
- 360 Capture – Snap 360-degree panorama images in mono or stereo.
With Ansel, players may capture images in-game freely without being limited to current player-view. The camera can be rotated and focused on any detail, allowing maximum creativity and yielding that perfect capture. Filters are all the hype nowadays and they’re also available with the tool. Ansel also allows EXR capture for maximum color spectrum. Players and content creators now have the level of control that would turn their imagination into reality, letting people capture photographs and videos with free control over perspective, resolution and quality.